This is a recent a progress I made with my character. His skin looks slightly different on these screenshots than it looks in Maya on the PC, which is slightly worrying me. I’ve added an extra paint layer on which I’ve added some pink onto his face, to make it look better as the colours seemed to me to be very cold before. I mainly painted in “Flatten to UV” mode, as it is probably the easiest and quickest way to do it in Mudbox. His face seems to be a bit to shiny, I’m guessing some lighting setup was also imported from Mudbox, but I think I can go around it in a final stage, when I set up my own lights in the scene, so I’m not too worried about it right now.