Progress – environment and working on blendshapes

 

Recently I’ve been working on modelling the environment of my scene and on blendshapes for my character. The entire animation will take place only in one room. There are two floor lamps, but the main source of light is going to be a window on the right. I want to set this to be happening around the dusk time, so there wouldn’t be too much light coming in, just enough to lit the scene. There are photo frames laying around everywhere, the idea is to put the pictures of the main character and his dead wife in it, to foreshadow, give a hint to the audience. Below you can see a screenshot of me working on blendshapes. As it’s a rather sad story a lot of expressions will be portraying sadness, hopelessness, anger, despise etc.

envirometn1

enviroment2

enviroment3

enviroment4

 

blendshapes

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